Previzion Manual
Introduction
Previzion Preface
Previzion Interface Introduction
Previzion Hot Key List
Sensors
Lenses
Entry Pupil and Barrel Measurement
Matte Box Rails
‘Film Look’, and Video Signals
Color Space
Timecode
Genlock
Motion Capture
Production Planning
Production Planing Overview
Camera Preparation
Stage Preparation
Live Action Integration
3D Asset Preparation
Shooting Operations
Post Processing
Setting the Stage
Intersense Introduction
Target Layout
Placing Targets on a 25-foot Stage
Placing Targets on a Soap Opera Stage
Stage Coordinates
Northing, Easting, Elevation to XYZ Conversion
Overview of Surveyed Points
Surveying for CG
Constellation files
Intersense Startup
Loading Constellation Files
Constellation Editing
Verify Tracking
Intersense Settings
Stage vs. Scene Coordinates
Intersense Diagnostics
Creating Intersense Configuration Files
Using the Portable Target Boards
Portable Board Survey Converter
Importing Additional Survey Points
Connections
Sync & Video — O
Frequently Asked Questions
Creating Sync From HDSDI
This converter takes in a standard 4:2:2 HDSDI signal, and does a D-A conversion on it. It also passes the original HDSDI digital signal out untouched, and we then connect this output to the Previzion HDSDI video input. The D-A conversion results in a Y”CbCr analog HD video signal, along with a pure HD genlock output. This HD genlock is what we then route to the Airtrack genlock input, and it works pretty well.
This basically depends on there being a very short delay between the point where the camera triggers the sensor, and when the resulting frame comes out the camera”s HDSDI port. In practice, it actually works pretty well. If you really yanked the camera around, you might see a tiny temporal lag between the virtual background and live video, but in practice it almost never happens, and it makes connecting to an existing camera much, much easier. Some cameras, like the Arri D21, don”t have a genlock input, so this is the only way to sync to these cameras.
Some cameras that have a 2:3 pulldown in their output (The RED, the Varicam, etc.) require the use of an external genlock sign
Previzion Checklists
Prep & Pre-Production
- Stage Survey ……………………………………………………………………………………………………… 3-5Hrs
- Lens Calibration ………………………………………………………………………………………………….. 3Hr/Zoom Lens
- Optimizing 3D Assets …………………………………………………………………………………………….. less than 1Hr
Production & Principal Photography
- Encoded Crane …………………
Previzion Training
The Class
The Previzion training classes are open forum discussions and demonstrations of a variety of topics including new product features, best procedural practices for operation, and how to use Lightcraft’s additional pipeline tools to further reduce task redundancy on set. Classes last from 2- 4 hours depending on the complexity of the material being covered. Over the past few months, our classes have also been a way for clients of our clients to understand how our system works and therefore how they data, they are receiving, is generated and best managed. The class is open to anyone with an interest in the Previzion system. The free classes are held bi-weekly at the new Universal Virtual Stage 1 (UVS1) at Universal Studios.
Curriculum
The courses are taught chronologically in a typical order of operations for Previzion production use:
- Stage Preparation: setting up and planning target placement; surveying a stage; building a Previzion-ready camera rig from scratch; preparing all the software settings and optics to prepare for stage days
- Production Settings: capturing takes; keying; color
Downloads
Portable Target Survey Converter
- Download Latest Version 48.33 KB - modified on 01/25/12
- Info About Using Portable Target Survey Converter
- Info About Using Portable Targets
Wireframe.cgfx Shader
- Download Latest Version 2.47 KB - modified on 08/16/11
- More Info
Unified.cgfx Shader
- Download Latest Version 17.78 KB - modified on 09/06/11
- More Info
KnockOut.cgfx Shader
- Download Latest Version 3.91 KB - modified on 02/13/12
- More Info
Previzion Export Checker
- Download Latest Version 18.71 KB - modified on 02/21/12
- More Info
Texture Repathing Utility
- Download Latest Version 15.08 KB - modified on 02/20/12
- More Info
CGFX Repathing Utility
- Download Latest Version 14.14 KB - modified on 02/20/12
CGFX Shader Swap Utility
- Download Latest Version 18.65 KB - modified on 02/22/12
- More Info
Import Bundler Data into Maya Tool
- For the latest Bun

