Setup In Maya
- Install Prelink
- Turn Prelink Plug-in
- Create Prelink Node
- Add all joints to Prelink object set
- Set FPS to camera speed
- Install Prelink for MotionBuilder 2010 or 2011
- Drop Prelink plug-in into Asset Browser
- Move joints and transforms into Prelink model list
- Set Export FPS to camera speed
- Put IPV4 into Prelink Network Configuration
- Click Online to broadcast
- Load FBX into Previzion
- Find IPV4 Address for Previzion (Go to the System tab and click the About button)
- Put IPV4 into Prelink interface
- Verify Prelink is online with Previzion
- Play animation

