
While loading a scene, Previzion searches through the 3D tree for transforms with the prefix edit_. These transforms are displayed in the list above, and can be selected, translated, scaled, and rotated.
An example of what this looks like in Maya is shown above. This is particularly useful for items that may be adjusted during shooting, such as video background where the horizon must be moved around.
To move a transform, click to select the transform in the menu, and set the values in the XYZ translation, rotation, and scaling boxes. This can be done in the following ways:
To reset the tranform to the original position from the scene file, highlight the transform and click Reset.

